The last asset to be created was the first one i was playing about with, i originally wanted to use a noise map to displace the polygons on the plane but couldnt find the right one, this left me floundering a little but i did manage to create an animated lava texture which was very cool. By using a noise map and a bump map on a texture and then using the animation key frame tools i had about 3 seconds of footage of a plane of lava bubbling.
Pretty cool, didnt help much with the island though.
I had managed to find another tutorial this time it was using a gradient ramp map which gave me far more control over the shape of the island. Island tutorial
I could edit the points of the map in the texture editor with quite a lot of success:
This gace me the shape i wanted and then i used a slightly different one on the mainland area to get the main area right. The water was from this tutorial: Water tutorial 22/02/11
Once these areas had been made i then used the leacture notes to create a cloud layer above the island and a skybox to give the area a more real outside feel, its not perfect yeat but its getting there.
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