Friday, 11 February 2011

Slight change, extra asset, three views and the first model

On consultation with Steve there has been a slight change to the treatment of the script, instead of going to a black screen the animation will instead cut to a hotel room and having Bond use a mobile phone for the conversation. Here is the added part of the treatment for this section, a little more fleshed out with the conversation:

Cuts to a luxurious hotel room, early morning, two people are in the bed. The camera tracks to the bedside table, where a phone and a set of keys lay. The phone rings (ringtone is the bond theme) Bond's hand reaches over to pick it up and answers the phone cutting of the ringtone halfway.

Bond: Go on.

Caller: S here, we have a situation. A ballistic warhead was tracked lifting off from an island of the coast of South America and detonated in high orbit, our sources tell us that this was a test run by the Spectre organization. We need you on this Bond, Spectre must fall once and for all.

Bond: I'm on it.

S: Good sending coordinates now, don't mess this up Bond.

Cut to the Bond Logo, theme music plays and the game name shows up on screen:
007 Spectre Falls – Coming Soon.

 So thats all set no the animation can be storyboarded as well as a new asset - the mobile phone can be created. 

The lecture showed us two very good modelling techniques, lathe and 3 view, not sure i will use any of the techniques in my first set of assets but maybe in other projects. It was useful to learn how to set one up and here is the modelling area for an old bi-plane:





I created an initial model for my assingment this week, the missile, this might change alot but at the moment this is a very simple object, using some cylinders and cones.



Over the weekend i can start on the mood boards for this project, im going to do two as my animation has two very distinct settings, a tropical island and a luxurious hotel room.

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