Friday, 8 April 2011

Final Scene render

Once i had the hotel room modelled, it was pretty easy to duplicate the scene to create a hotel building from which to start the camera pan into the hotel room.


For this sequence, i needed to animate a camera moving through the window, into the room to focus on the mobile phone on the bedside table, which then rings.

This is a slight change from the original idea as i have no idea yet on how to rig a human and to animate the bones to be able to have Bond reach over and pick up the phone. Instead i decided to cut the conversation altogether and just have the ring tone feed into the final splash screen.

animating the camera was pretty straight forward using the movement andi rotation tools to get the camera into the desired position. I prefer to animate usong the manual set key process instead of the auto key as this gives me much more control over the movements inbetween keyframes. Once the camera had been animated  i then turned my attention to the phone, for this i was going to use a simple trick of creating a black screen just in front of the display screen on the phone and then animating the transparency of the texture when i wanted it to be completely see through when the phone rings. With all this done it was then just to set the scene to render. Below is the finished animation.

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